// Copyright (c) 2009 Mike Haight, Andy Kipp
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

#include "stdafx.h"


HeadsUpDisplay::HeadsUpDisplay(void)
{
    mHealthBar.Location.X = 16;
    mHealthBar.Location.Y = 16;
    mMagicBar.Location.X = 464;
    mMagicBar.Location.Y = 16;
}


void HeadsUpDisplay::SetHealth(float argHealthValue)
{
    mHealthBar.SetValue(argHealthValue);
}


void HeadsUpDisplay::SetMagic(float argMagicValue)
{
    mMagicBar.SetValue(argMagicValue);
}


void HeadsUpDisplay::GetSprites(List<Sprite^>^ argSpriteList)
{
    argSpriteList->Add(%mHealthBar);
    argSpriteList->Add(%mMagicBar);
}